合并代码后,优化视频/设备时区/鸿蒙手机bug
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@ -153,7 +153,7 @@ class _BasicInformationPageState extends State<BasicInformationPage> {
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visible: state.lockSetInfoData.value.lockFeature?.wifi == 1,
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child: CommonItem(
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leftTitel: '设备时区'.tr,
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rightTitle: state.lockSetInfoData.value.lockBasicInfo?.timezoneName,
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rightTitle: _convertTimezoneToUTCFormat(state.lockSetInfoData.value.lockBasicInfo?.timezoneName),
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allHeight: 70.h,
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isHaveLine: true,
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),
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@ -244,4 +244,112 @@ class _BasicInformationPageState extends State<BasicInformationPage> {
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// 线性映射: percentage = (rssi + 100) * 100 / 70
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return ((clampedRssi + 100) * 100 ~/ 70).clamp(0, 100);
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}
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// 添加时区名称转换方法
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String _convertTimezoneToUTCFormat(String? timezoneName) {
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if (timezoneName == null || timezoneName.isEmpty) {
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return '-';
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}
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// 如果已经是UTC格式,直接返回
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if (timezoneName.startsWith('UTC')) {
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return timezoneName;
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}
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// 处理常见的时区名称转换
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final Map<String, String> timezoneMap = {
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// 亚洲时区 (UTC+)
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'Asia/Shanghai': 'UTC+8',
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'Asia/Taipei': 'UTC+8',
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'Asia/Singapore': 'UTC+8',
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'Asia/Hong_Kong': 'UTC+8',
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'Asia/Macau': 'UTC+8',
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'Asia/Seoul': 'UTC+9',
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'Asia/Tokyo': 'UTC+9',
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'Asia/Dubai': 'UTC+4',
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'Asia/Kolkata': 'UTC+5:30',
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'Asia/Bangkok': 'UTC+7',
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'Asia/Jakarta': 'UTC+7',
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'Asia/Kuala_Lumpur': 'UTC+8',
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'Asia/Manila': 'UTC+8',
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'Asia/Karachi': 'UTC+5',
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'Asia/Tehran': 'UTC+3:30',
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'Asia/Baghdad': 'UTC+3',
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'Asia/Beirut': 'UTC+2',
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'Asia/Jerusalem': 'UTC+2',
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'Asia/Damascus': 'UTC+3',
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'Asia/Amman': 'UTC+3',
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'Asia/Baku': 'UTC+4',
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'Asia/Yerevan': 'UTC+4',
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'Asia/Tbilisi': 'UTC+4',
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// 欧洲时区
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'Europe/London': 'UTC+0',
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'Europe/Paris': 'UTC+1',
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'Europe/Berlin': 'UTC+1',
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'Europe/Rome': 'UTC+1',
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'Europe/Madrid': 'UTC+1',
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'Europe/Amsterdam': 'UTC+1',
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'Europe/Brussels': 'UTC+1',
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'Europe/Vienna': 'UTC+1',
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'Europe/Stockholm': 'UTC+1',
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'Europe/Oslo': 'UTC+1',
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'Europe/Copenhagen': 'UTC+1',
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'Europe/Warsaw': 'UTC+1',
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'Europe/Prague': 'UTC+1',
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'Europe/Budapest': 'UTC+1',
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'Europe/Athens': 'UTC+2',
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'Europe/Helsinki': 'UTC+2',
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'Europe/Riga': 'UTC+2',
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'Europe/Tallinn': 'UTC+2',
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'Europe/Vilnius': 'UTC+2',
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'Europe/Sofia': 'UTC+2',
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'Europe/Bucharest': 'UTC+2',
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'Europe/Istanbul': 'UTC+3',
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'Europe/Minsk': 'UTC+3',
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'Europe/Moscow': 'UTC+3',
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// 北美时区 (UTC-)
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'America/New_York': 'UTC-5',
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'America/Los_Angeles': 'UTC-8',
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'America/Chicago': 'UTC-6',
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'America/Denver': 'UTC-7',
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'America/Phoenix': 'UTC-7',
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'America/Toronto': 'UTC-5',
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'America/Montreal': 'UTC-5',
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'America/Vancouver': 'UTC-8',
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'America/Edmonton': 'UTC-7',
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'America/Halifax': 'UTC-4',
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'America/St_Johns': 'UTC-3:30',
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// 南美时区
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'America/Sao_Paulo': 'UTC-3',
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'America/Buenos_Aires': 'UTC-3',
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'America/Santiago': 'UTC-4',
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'America/Lima': 'UTC-5',
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'America/Bogota': 'UTC-5',
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'America/Caracas': 'UTC-4',
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'America/Mexico_City': 'UTC-6',
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// 大洋洲时区
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'Australia/Sydney': 'UTC+10',
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'Australia/Melbourne': 'UTC+10',
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'Australia/Brisbane': 'UTC+10',
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'Australia/Perth': 'UTC+8',
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'Australia/Adelaide': 'UTC+9:30',
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'Pacific/Auckland': 'UTC+12',
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'Pacific/Fiji': 'UTC+12',
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// 非洲时区
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'Africa/Cairo': 'UTC+2',
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'Africa/Johannesburg': 'UTC+2',
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'Africa/Lagos': 'UTC+1',
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'Africa/Nairobi': 'UTC+3',
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'Africa/Casablanca': 'UTC+1',
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'Africa/Tunis': 'UTC+1',
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'Africa/Algiers': 'UTC+1',
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};
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return timezoneMap[timezoneName] ?? timezoneName;
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}
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}
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@ -26,8 +26,11 @@ class SelectLockTypeLogic extends BaseGetXController {
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final DeviceInfoPlugin deviceInfo = DeviceInfoPlugin();
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if (Platform.isAndroid) {
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final AndroidDeviceInfo androidInfo = await deviceInfo.androidInfo;
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// 检查是否为华为设备且系统版本包含HarmonyOS标识,例如'HUAWEI'开头或特定系统属性等。
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return androidInfo.brand == 'HONOR' || androidInfo.version.sdkInt >= 30; // 注意:具体API可能需要更新以适配最新鸿蒙系统版本。
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// 更准确地检测鸿蒙系统
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return androidInfo.brand == 'HUAWEI' ||
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androidInfo.brand == 'HONOR' ||
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androidInfo.manufacturer == 'HUAWEI' ||
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androidInfo.version.release.contains('HarmonyOS');
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} else {
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return false;
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}
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@ -38,19 +41,33 @@ class SelectLockTypeLogic extends BaseGetXController {
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if (!Platform.isIOS) {
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final bool locationRequest = await PermissionDialog.request(Permission.location);
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final bool bluetoothRequest = await PermissionDialog.requestBluetooth();
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// 添加存储权限请求(相册权限)
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final bool storageRequest = await PermissionDialog.request(Permission.storage);
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bool isHarmonyOS = await checkIfHarmonyOS();
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// 鸿蒙系统
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if(isHarmonyOS){
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Get.snackbar('提示', '如您是鸿蒙系统,请下拉手动开启系统的“位置信息”,否则无法搜索到锁哦');
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}
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if (!bluetoothRequest || !locationRequest) {
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return;
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print('鸿蒙手机提示----');
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if (!bluetoothRequest || !locationRequest || !storageRequest) {
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return;
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}
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} else {
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if (!bluetoothRequest || !locationRequest) {
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return;
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}
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}
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}
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Get.toNamed(Routers.nearbyLockPage);
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}
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Future<void> requestHarmonyOSPermissions() async {
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// 鸿蒙系统可能需要分别请求不同权限
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await Permission.storage.request(); // 存储权限(包含相册访问)
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await Permission.photos.request(); // 照片权限(如果可用)
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}
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@override
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void onInit() {
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super.onInit();
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@ -44,6 +44,31 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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int audioBufferSize = 20; // 音频默认缓冲2帧
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int _frameProcessCount = 0;
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int _lastFrameProcessTime = 0;
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double _actualFps = 0.0;
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void _monitorFrameProcessingPerformance() {
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_frameProcessCount++;
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final now = DateTime.now().millisecondsSinceEpoch;
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if (now - _lastFrameProcessTime >= 1000) { // 每秒统计一次
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_actualFps = _frameProcessCount.toDouble();
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_frameProcessCount = 0;
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_lastFrameProcessTime = now;
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// 根据实际处理能力调整目标帧率
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if (_actualFps < state.targetFps * 0.7) {
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// 处理能力不足,降低目标帧率
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state.targetFps = (state.targetFps * 0.9).clamp(15.0, 60.0) as int;
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_startFrameProcessTimer();
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} else if (_actualFps > state.targetFps * 1.2 && state.targetFps < 30.0) {
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// 处理能力充足,可以提高帧率
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state.targetFps = (state.targetFps * 1.1).clamp(15.0, 30.0) as int;
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_startFrameProcessTimer();
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}
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}
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}
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// 回绕阈值,动态调整,frameSeq较小时阈值也小
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int _getFrameSeqRolloverThreshold(int lastSeq) {
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if (lastSeq > 2000) {
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@ -237,6 +262,23 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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}
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}
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// 根据缓冲区长度动态调整最大缓冲区大小
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if (state.h264FrameBuffer.length > state.maxFrameBufferSize * 0.8) {
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// 缓冲区接近满载,更积极地丢弃帧
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while (state.h264FrameBuffer.length >= state.maxFrameBufferSize * 0.9) {
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// 优先丢弃旧的P帧
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int pbIndex = state.h264FrameBuffer.indexWhere((f) =>
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f['frameType'] == TalkDataH264Frame_FrameTypeE.P &&
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f['frameSeq'] < frameSeq - 100);
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if (pbIndex != -1) {
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state.h264FrameBuffer.removeAt(pbIndex);
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} else {
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// 如果没有找到合适的P帧,移除最旧的帧
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state.h264FrameBuffer.removeAt(0);
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}
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}
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}
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// 将帧添加到缓冲区
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state.h264FrameBuffer.add(frameMap);
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}
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@ -259,8 +301,20 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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/// 从缓冲区处理下一帧
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/// 从缓冲区处理下一帧
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void _processNextFrameFromBuffer() async {
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_monitorFrameProcessingPerformance();
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final startTime = DateTime.now().microsecondsSinceEpoch;
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// 动态调整处理策略基于缓冲区长度
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final bufferLength = state.h264FrameBuffer.length;
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// 如果缓冲区过长,提高处理频率
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if (bufferLength > 30 && state.targetFps < 60) {
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_adjustFrameProcessFrequency(state.targetFps * 1.5);
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}
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// 如果缓冲区较短,可以适当降低处理频率节省资源
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else if (bufferLength < 10 && state.targetFps > 25) {
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_adjustFrameProcessFrequency(state.targetFps * 0.8);
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}
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// 避免重复处理
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if (state.isProcessingFrame) {
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return;
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@ -273,17 +327,22 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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try {
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// 优先查找I帧,按frameSeq最小的I帧消费
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final iFrames = state.h264FrameBuffer.where((f) => f['frameType'] == TalkDataH264Frame_FrameTypeE.I).toList();
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iFrames.sort((a, b) => (a['frameSeq'] as int).compareTo(b['frameSeq'] as int));
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final iFrames = state.h264FrameBuffer.where((f) =>
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f['frameType'] == TalkDataH264Frame_FrameTypeE.I).toList();
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iFrames.sort((a, b) =>
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(a['frameSeq'] as int).compareTo(b['frameSeq'] as int));
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if (iFrames.isNotEmpty) {
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final minIFrame = iFrames.first;
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final minIFrameSeq = minIFrame['frameSeq'];
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final targetIndex = state.h264FrameBuffer.indexWhere(
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(f) => f['frameType'] == TalkDataH264Frame_FrameTypeE.I && f['frameSeq'] == minIFrameSeq,
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(f) =>
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f['frameType'] == TalkDataH264Frame_FrameTypeE.I &&
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f['frameSeq'] == minIFrameSeq,
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);
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state.isProcessingFrame = true;
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final Map<String, dynamic>? frameMap = state.h264FrameBuffer.removeAt(targetIndex);
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final Map<String, dynamic>? frameMap = state.h264FrameBuffer.removeAt(
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targetIndex);
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if (frameMap == null) {
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state.isProcessingFrame = false;
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return;
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@ -293,7 +352,8 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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final int? frameSeq = frameMap['frameSeq'];
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final int? frameSeqI = frameMap['frameSeqI'];
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final int? pts = frameMap['pts'];
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if (frameData == null || frameType == null || frameSeq == null || frameSeqI == null || pts == null) {
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if (frameData == null || frameType == null || frameSeq == null ||
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frameSeqI == null || pts == null) {
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state.isProcessingFrame = false;
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return;
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}
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@ -315,19 +375,41 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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return;
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}
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state.isProcessingFrame = true;
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// 使用更高效的查找方式,避免每次都排序整个列表
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Map<String, dynamic>? frameToProcess;
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int frameIndex = -1;
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// 没有I帧时,只消费refIFrameSeq等于lastDecodedIFrameSeq的P帧
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if (lastDecodedIFrameSeq != null) {
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// 先查找与上一个I帧关联的P帧
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for (int i = 0; i < state.h264FrameBuffer.length; i++) {
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final frame = state.h264FrameBuffer[i];
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if (frame['frameType'] == TalkDataH264Frame_FrameTypeE.P &&
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frame['frameSeqI'] == lastDecodedIFrameSeq) {
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frameToProcess = frame;
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frameIndex = i;
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break;
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}
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}
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final validPFrames =
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state.h264FrameBuffer.where((f) => f['frameType'] == TalkDataH264Frame_FrameTypeE.P && f['frameSeqI'] == lastDecodedIFrameSeq).toList();
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state.h264FrameBuffer.where((f) =>
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f['frameType'] == TalkDataH264Frame_FrameTypeE.P &&
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f['frameSeqI'] == lastDecodedIFrameSeq).toList();
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if (validPFrames.isNotEmpty) {
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validPFrames.sort((a, b) => (a['frameSeq'] as int).compareTo(b['frameSeq'] as int));
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validPFrames.sort((a, b) =>
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(a['frameSeq'] as int).compareTo(b['frameSeq'] as int));
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final minPFrame = validPFrames.first;
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final targetIndex = state.h264FrameBuffer.indexWhere(
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(f) =>
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f['frameType'] == TalkDataH264Frame_FrameTypeE.P && f['frameSeq'] == minPFrame['frameSeq'] && f['frameSeqI'] == lastDecodedIFrameSeq,
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(f) =>
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f['frameType'] == TalkDataH264Frame_FrameTypeE.P &&
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f['frameSeq'] == minPFrame['frameSeq'] &&
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f['frameSeqI'] == lastDecodedIFrameSeq,
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);
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state.isProcessingFrame = true;
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final Map<String, dynamic>? frameMap = state.h264FrameBuffer.removeAt(targetIndex);
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final Map<String, dynamic>? frameMap = state.h264FrameBuffer.removeAt(
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targetIndex);
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if (frameMap == null) {
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state.isProcessingFrame = false;
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return;
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@ -337,7 +419,8 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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final int? frameSeq = frameMap['frameSeq'];
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final int? frameSeqI = frameMap['frameSeqI'];
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final int? pts = frameMap['pts'];
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if (frameData == null || frameType == null || frameSeq == null || frameSeqI == null || pts == null) {
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if (frameData == null || frameType == null || frameSeq == null ||
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frameSeqI == null || pts == null) {
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state.isProcessingFrame = false;
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return;
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}
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@ -358,8 +441,35 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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return;
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}
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}
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// 其他情况不消费,等待I帧到来
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// 如果没有找到合适的P帧,查找最早的I帧
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if (frameToProcess == null) {
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int earliestIframeIndex = -1;
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int earliestIframeSeq = 999999;
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for (int i = 0; i < state.h264FrameBuffer.length; i++) {
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final frame = state.h264FrameBuffer[i];
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if (frame['frameType'] == TalkDataH264Frame_FrameTypeE.I) {
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final frameSeq = frame['frameSeq'] as int;
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if (frameSeq < earliestIframeSeq) {
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earliestIframeSeq = frameSeq;
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frameToProcess = frame;
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earliestIframeIndex = i;
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}
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}
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}
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if (frameToProcess != null) {
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frameIndex = earliestIframeIndex;
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}
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// 其他情况不消费,等待I帧到来
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} // 处理选中的帧
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if (frameToProcess != null && frameIndex >= 0) {
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final Map<String, dynamic> frameMap = state.h264FrameBuffer.removeAt(
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frameIndex);
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// ... 帧处理逻辑
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}
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} finally {
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state.isProcessingFrame = false;
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final endTime = DateTime.now().microsecondsSinceEpoch;
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final durationMs = (endTime - startTime) / 1000.0;
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// 可选:只在耗时较长时打印(例如 > 5ms)
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@ -369,6 +479,18 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
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// AppLog.log('Frame processing took ${durationMs.toStringAsFixed(2)} ms');
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}
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}
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final endTime = DateTime.now().microsecondsSinceEpoch;
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final durationMs = (endTime - startTime) / 1000.0;
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// 记录处理时间,用于性能分析
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if (durationMs > 16.67) { // 超过一帧的时间(60fps)
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AppLog.log('帧处理耗时过长: ${durationMs.toStringAsFixed(2)} ms, 缓冲区长度: ${state.h264FrameBuffer.length}');
|
||||
}
|
||||
}
|
||||
|
||||
void _adjustFrameProcessFrequency(double newFps) {
|
||||
state.targetFps = newFps.clamp(20.0, 60.0) as int;
|
||||
_startFrameProcessTimer(); // 重新启动定时器
|
||||
}
|
||||
|
||||
/// 停止帧处理定时器
|
||||
@ -823,6 +945,8 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
|
||||
state.currentQuality.value = quality;
|
||||
TalkExpectReq talkExpectReq = StartChartManage().getDefaultTalkExpect();
|
||||
final audioType = talkExpectReq.audioType;
|
||||
// 立即显示loading状态
|
||||
state.isLoading.value = true;
|
||||
int width = 864;
|
||||
int height = 480;
|
||||
switch (quality) {
|
||||
@ -844,14 +968,19 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
|
||||
break;
|
||||
}
|
||||
|
||||
// 立即预设解码器尺寸
|
||||
_pendingResetWidth = width;
|
||||
_pendingResetHeight = height;
|
||||
// 立即重置解码器而不是等待回绕检测
|
||||
await _resetDecoderForNewStream(width, height);
|
||||
/// 修改发送预期数据
|
||||
StartChartManage().changeTalkExpectDataTypeAndReStartTalkExpectMessageTimer(talkExpect: talkExpectReq);
|
||||
|
||||
// 不立即loading,继续解码旧流帧,等待frameSeq回绕检测
|
||||
// 仅重置frameSeq回绕检测标志
|
||||
_pendingStreamReset = false;
|
||||
_pendingResetWidth = width;
|
||||
_pendingResetHeight = height;
|
||||
// _pendingStreamReset = false;
|
||||
// _pendingResetWidth = width;
|
||||
// _pendingResetHeight = height;
|
||||
}
|
||||
|
||||
void _initHdOptions() {
|
||||
@ -867,6 +996,8 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
|
||||
// 新增:重置解码器方法
|
||||
Future<void> _resetDecoderForNewStream(int width, int height) async {
|
||||
try {
|
||||
// 显示加载状态
|
||||
state.isLoading.value = true;
|
||||
// 先停止帧处理定时器
|
||||
_stopFrameProcessTimer();
|
||||
|
||||
@ -877,7 +1008,7 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
|
||||
}
|
||||
|
||||
// 等待一小段时间确保资源释放完成
|
||||
await Future.delayed(Duration(milliseconds: 100));
|
||||
await Future.delayed(Duration(milliseconds: 50));
|
||||
|
||||
// 创建新的解码器配置
|
||||
final config = VideoDecoderConfig(
|
||||
@ -906,6 +1037,7 @@ class TalkViewNativeDecodeLogic extends BaseGetXController {
|
||||
_decodedIFrames.clear();
|
||||
state.h264FrameBuffer.clear();
|
||||
state.isProcessingFrame = false;
|
||||
_lastFrameSeq = null;
|
||||
hasSps = false;
|
||||
hasPps = false;
|
||||
spsCache = null;
|
||||
|
||||
@ -110,7 +110,7 @@ class TalkViewNativeDecodeState {
|
||||
// H264帧缓冲区相关
|
||||
final List<Map<String, dynamic>> h264FrameBuffer = <Map<String, dynamic>>[]; // H264帧缓冲区,存储帧数据和类型
|
||||
final int maxFrameBufferSize = 25; // 最大缓冲区大小
|
||||
final int targetFps = 25; // 目标解码帧率,只是为了快速填充native的缓冲区
|
||||
int targetFps = 25; // 目标解码帧率,只是为了快速填充native的缓冲区
|
||||
Timer? frameProcessTimer; // 帧处理定时器
|
||||
bool isProcessingFrame = false; // 是否正在处理帧
|
||||
int lastProcessedTimestamp = 0; // 上次处理帧的时间戳
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user