import 'package:get/get.dart'; import '../lockSet/lockSetInfo_entity.dart'; class LockSoundSetState {// 是否可以点击下一步 LockSoundSetState() { var map = Get.arguments; lockSetInfoData.value = map['lockSetInfoData']; if (lockSetInfoData.value.lockSettingInfo!.lockSound == 1) { isOpenLockSound.value = true; } else { isOpenLockSound.value = false; } lockSoundLevel.value = lockSetInfoData.value.lockSettingInfo!.lockSoundVolume!; } Rx lockSetInfoData = LockSetInfoData().obs; RxBool isOpenLockSound = false.obs;// 是否开启声音 RxInt lockSoundLevel = 0.obs;// 音量等级 RxBool ifCurrentScreen = true.obs; // 是否是当前界面,用于判断是否需要针对当前界面进行展示 RxInt sureBtnState = 0.obs;// 0普通状态(可用) 1连接中(不可用) RxBool canNext = false.obs; }