import 'dart:async'; import 'dart:collection'; import 'dart:io'; import 'dart:ui' as ui; import 'dart:math'; // Import the math package to use sqrt import 'package:flutter/foundation.dart'; import 'package:flutter/rendering.dart'; import 'package:flutter/services.dart'; import 'package:flutter_pcm_sound/flutter_pcm_sound.dart'; import 'package:flutter_voice_processor/flutter_voice_processor.dart'; import 'package:gallery_saver/gallery_saver.dart'; import 'package:get/get.dart'; import 'package:image_gallery_saver/image_gallery_saver.dart'; import 'package:path_provider/path_provider.dart'; import 'package:permission_handler/permission_handler.dart'; import 'package:star_lock/app_settings/app_settings.dart'; import 'package:star_lock/login/login/entity/LoginEntity.dart'; import 'package:star_lock/main/lockDetail/lockDetail/lockDetail_logic.dart'; import 'package:star_lock/main/lockDetail/lockDetail/lockDetail_state.dart'; import 'package:star_lock/main/lockDetail/lockDetail/lockNetToken_entity.dart'; import 'package:star_lock/main/lockDetail/lockSet/lockSet/lockSetInfo_entity.dart'; import 'package:star_lock/main/lockMian/entity/lockListInfo_entity.dart'; import 'package:star_lock/network/api_repository.dart'; import 'package:star_lock/talk/call/g711.dart'; import 'package:star_lock/talk/starChart/constant/talk_status.dart'; import 'package:star_lock/talk/starChart/handle/other/packet_loss_statistics.dart'; import 'package:star_lock/talk/starChart/handle/other/talk_data_model.dart'; import 'package:star_lock/talk/starChart/proto/talk_data.pb.dart'; import 'package:star_lock/talk/starChart/proto/talk_data_h264_frame.pb.dart'; import 'package:star_lock/talk/starChart/proto/talk_expect.pb.dart'; import 'package:star_lock/talk/starChart/star_chart_manage.dart'; import 'package:star_lock/talk/starChart/views/talkView/talk_view_state.dart'; import 'package:star_lock/talk/starChart/webView/h264_web_view_state.dart'; import 'package:star_lock/tools/G711Tool.dart'; import 'package:star_lock/tools/bugly/bugly_tool.dart'; import 'package:webview_flutter/webview_flutter.dart'; import '../../../../tools/baseGetXController.dart'; class H264WebViewLogic extends BaseGetXController { final H264WebViewState state = H264WebViewState(); final LockDetailState lockDetailState = Get.put(LockDetailLogic()).state; // 添加模拟数据相关变量 static const int CHUNK_SIZE = 4096; Timer? _mockDataTimer; int _startAudioTime = 0; // 开始播放时间戳 int audioBufferSize = 2; // 音频默认缓冲2帧 bool _isFirstAudioFrame = true; // 是否是第一帧 // 定义音频帧缓冲和发送函数 final List _bufferedAudioFrames = []; final Queue> _frameBuffer = Queue>(); static const int FRAME_BUFFER_SIZE = 25; // 添加监听状态和订阅引用 bool _isListening = false; StreamSubscription? _streamSubscription; @override void onInit() { // 初始化 WebView 控制器 state.webViewController = WebViewController() ..setJavaScriptMode(JavaScriptMode.unrestricted) ..enableZoom(false) ..addJavaScriptChannel( 'Flutter', onMessageReceived: (message) { print("来自 HTML 的消息: ${message.message}"); }, ); super.onInit(); // 创建流数据监听 _createFramesStreamListen(); _startListenTalkStatus(); state.talkStatus.value = state.startChartTalkStatus.status; // 初始化音频播放器 _initFlutterPcmSound(); // 初始化录音控制器 _initAudioRecorder(); // 加载本地 HTML _loadLocalHtml(); // playLocalTestVideo(); requestPermissions(); } Future requestPermissions() async { // 申请存储权限 var storageStatus = await Permission.storage.request(); // 申请录音权限 var microphoneStatus = await Permission.microphone.request(); if (storageStatus.isGranted && microphoneStatus.isGranted) { print("Permissions granted"); } else { print("Permissions denied"); // 如果权限被拒绝,可以提示用户或跳转到设置页面 if (await Permission.storage.isPermanentlyDenied) { openAppSettings(); // 跳转到应用设置页面 } } } /// 初始化音频录制器 void _initAudioRecorder() { state.voiceProcessor = VoiceProcessor.instance; } /// 初始化音频播放器 void _initFlutterPcmSound() { const int sampleRate = 8000; FlutterPcmSound.setLogLevel(LogLevel.none); FlutterPcmSound.setup(sampleRate: sampleRate, channelCount: 1); // 设置 feed 阈值 if (Platform.isAndroid) { FlutterPcmSound.setFeedThreshold(1024); // Android 平台的特殊处理 } else { FlutterPcmSound.setFeedThreshold(2000); // 非 Android 平台的处理 } } void _createFramesStreamListen() async { // 防止重复监听 if (_isListening) { AppLog.log("已经存在数据流监听,避免重复监听"); return; } AppLog.log("==== 启动新的数据流监听 ===="); _isListening = true; _streamSubscription = state.talkDataRepository.talkDataStream .listen((TalkDataModel talkDataModel) async { final talkData = talkDataModel.talkData; final contentType = talkData!.contentType; final currentTime = DateTime.now().millisecondsSinceEpoch; // 判断数据类型,进行分发处理 switch (contentType) { case TalkData_ContentTypeE.G711: if (state.isShowLoading.isFalse) { // // 第一帧到达时记录开始时间 if (_isFirstAudioFrame) { _startAudioTime = currentTime; _isFirstAudioFrame = false; } // 计算音频延迟 final expectedTime = _startAudioTime + talkData.durationMs; final audioDelay = currentTime - expectedTime; // 如果延迟太大,清空缓冲区并直接播放 if (audioDelay > 500) { state.audioBuffer.clear(); if (state.isOpenVoice.value) { _playAudioFrames(); } return; } if (state.audioBuffer.length >= audioBufferSize) { state.audioBuffer.removeAt(0); // 丢弃最旧的数据 } state.audioBuffer.add(talkData); // 添加新数据 // 添加音频播放逻辑,与视频类似 _playAudioFrames(); } break; case TalkData_ContentTypeE.H264: // // 添加新帧到缓冲区 _frameBuffer.add(talkData.content); // 当缓冲区超过最大容量时,发送最早的帧并移除 while (_frameBuffer.length > FRAME_BUFFER_SIZE) { if (_frameBuffer.isNotEmpty) { final frame = _frameBuffer.removeFirst(); await _sendBufferedData(frame); } if (state.isShowLoading.isTrue) { state.isShowLoading.value = false; } } break; } }); } /// 播放本地测试视频文件 // Future playLocalTestVideo() async { // try { // ByteData data = await rootBundle.load('assets/html/demo.h264'); // List bytes = data.buffer.asUint8List(); // // int offset = 0; // _mockDataTimer = Timer.periodic(Duration(milliseconds: 40), (timer) { // if (offset >= bytes.length) { // timer.cancel(); // return; // } // // int end = min(offset + CHUNK_SIZE, bytes.length); // List chunk = bytes.sublist(offset, end); // _sendBufferedData(chunk); // // offset += CHUNK_SIZE; // }); // } catch (e) { // AppLog.log('加载测试视频文件失败: $e'); // } // } // 新增:音频帧播放逻辑 void _playAudioFrames() { // 如果缓冲区为空或未达到目标大小,不进行播放 // 音频缓冲区要求更小,以减少延迟 if (state.audioBuffer.isEmpty || state.audioBuffer.length < audioBufferSize) { return; } // 找出时间戳最小的音频帧 TalkData? oldestFrame; int oldestIndex = -1; for (int i = 0; i < state.audioBuffer.length; i++) { if (oldestFrame == null || state.audioBuffer[i].durationMs < oldestFrame.durationMs) { oldestFrame = state.audioBuffer[i]; oldestIndex = i; } } // 确保找到了有效帧 if (oldestFrame != null && oldestIndex != -1) { if (state.isOpenVoice.value) { // 播放音频 _playAudioData(oldestFrame); } state.audioBuffer.removeAt(oldestIndex); } } /// 播放音频数据 void _playAudioData(TalkData talkData) async { if (state.isOpenVoice.value) { final list = G711().decodeAndDenoise(talkData.content, true, 8000, 300, 150); // // 将 PCM 数据转换为 PcmArrayInt16 final PcmArrayInt16 fromList = PcmArrayInt16.fromList(list); FlutterPcmSound.feed(fromList); if (!state.isPlaying.value) { FlutterPcmSound.play(); state.isPlaying.value = true; } } } /// 加载html文件 Future _loadLocalHtml() async { // 加载 HTML 文件内容 final String fileHtmlContent = await rootBundle.loadString('assets/html/h264.html'); // 加载 JS 文件内容 final String jsContent = await rootBundle.loadString('assets/html/jmuxer.min.js'); // 将 JS 文件内容嵌入到 HTML 中 final String htmlWithJs = fileHtmlContent.replaceAll( '', // 替换掉引用外部 JS 的标签 '' // 使用内联方式嵌入 JS 内容 ); // 加载最终的 HTML 字符串到 WebView 中 if (state.webViewController != null) { state.webViewController.loadHtmlString(htmlWithJs); // 设置 baseUrl 避免资源加载问题 } } // 修改后的发送方法 _sendBufferedData(List buffer) async { // 原始发送逻辑 String jsCode = "feedDataFromFlutter($buffer);"; await state.webViewController.runJavaScript(jsCode); if (state.isShowLoading.isTrue) { await Future.delayed(Duration(seconds: 1)); state.isShowLoading.value = false; } } /// 监听对讲状态 void _startListenTalkStatus() { state.startChartTalkStatus.statusStream.listen((talkStatus) { state.talkStatus.value = talkStatus; switch (talkStatus) { case TalkStatus.rejected: case TalkStatus.hangingUpDuring: case TalkStatus.notTalkData: case TalkStatus.notTalkPing: case TalkStatus.end: _handleInvalidTalkStatus(); break; case TalkStatus.answeredSuccessfully: state.oneMinuteTimeTimer?.cancel(); // 取消旧定时器 state.oneMinuteTimeTimer ??= Timer.periodic(const Duration(seconds: 1), (Timer t) { if (state.isShowLoading.isFalse) { state.oneMinuteTime.value++; // if (state.oneMinuteTime.value >= 60) { // t.cancel(); // 取消定时器 // state.oneMinuteTime.value = 0; // } } }); break; default: // 其他状态的处理 break; } }); } /// 更新发送预期数据 void updateTalkExpect() { TalkExpectReq talkExpectReq = TalkExpectReq(); state.isOpenVoice.value = !state.isOpenVoice.value; if (!state.isOpenVoice.value) { talkExpectReq = TalkExpectReq( videoType: [VideoTypeE.IMAGE], audioType: [], ); showToast('已静音'.tr); } else { talkExpectReq = TalkExpectReq( videoType: [VideoTypeE.IMAGE], audioType: [AudioTypeE.G711], ); } /// 修改发送预期数据 StartChartManage().changeTalkExpectDataTypeAndReStartTalkExpectMessageTimer( talkExpect: talkExpectReq); } /// 处理无效通话状态 void _handleInvalidTalkStatus() {} /// 截图并保存到相册 Future captureAndSavePng() async { try { if (state.globalKey.currentContext == null) { AppLog.log('截图失败: 未找到当前上下文'); return; } final RenderRepaintBoundary boundary = state.globalKey.currentContext! .findRenderObject()! as RenderRepaintBoundary; final ui.Image image = await boundary.toImage(); final ByteData? byteData = await image.toByteData(format: ui.ImageByteFormat.png); if (byteData == null) { AppLog.log('截图失败: 图像数据为空'); return; } final Uint8List pngBytes = byteData.buffer.asUint8List(); // 获取应用程序的文档目录 final Directory directory = await getApplicationDocumentsDirectory(); final String imagePath = '${directory.path}/screenshot.png'; // 将截图保存为文件 final File imgFile = File(imagePath); await imgFile.writeAsBytes(pngBytes); // 将截图保存到相册 await ImageGallerySaver.saveFile(imagePath); AppLog.log('截图保存路径: $imagePath'); showToast('截图已保存到相册'.tr); } catch (e) { AppLog.log('截图失败: $e'); } } // 发起接听命令 void initiateAnswerCommand() { StartChartManage().startTalkAcceptTimer(); } //开始录音 Future startProcessingAudio() async { try { if (await state.voiceProcessor?.hasRecordAudioPermission() ?? false) { await state.voiceProcessor?.start(state.frameLength, state.sampleRate); final bool? isRecording = await state.voiceProcessor?.isRecording(); state.isRecordingAudio.value = isRecording!; state.startRecordingAudioTime.value = DateTime.now(); // 增加录音帧监听器和错误监听器 state.voiceProcessor ?.addFrameListeners([_onFrame]); state.voiceProcessor?.addErrorListener(_onError); } else { // state.errorMessage.value = 'Recording permission not granted'; } } on PlatformException catch (ex) { // state.errorMessage.value = 'Failed to start recorder: $ex'; } state.isOpenVoice.value = false; } /// 停止录音 Future stopProcessingAudio() async { try { await state.voiceProcessor?.stop(); state.voiceProcessor?.removeFrameListener(_onFrame); state.udpSendDataFrameNumber = 0; // 记录结束时间 state.endRecordingAudioTime.value = DateTime.now(); // 计算录音的持续时间 final Duration duration = state.endRecordingAudioTime.value .difference(state.startRecordingAudioTime.value); state.recordingAudioTime.value = duration.inSeconds; } on PlatformException catch (ex) { // state.errorMessage.value = 'Failed to stop recorder: $ex'; } finally { final bool? isRecording = await state.voiceProcessor?.isRecording(); state.isRecordingAudio.value = isRecording!; state.isOpenVoice.value = true; } } // 音频帧处理 Future _onFrame(List frame) async { // 添加最大缓冲限制 if (_bufferedAudioFrames.length > state.frameLength * 3) { _bufferedAudioFrames.clear(); // 清空过多积累的数据 return; } // 首先应用固定增益提升基础音量 List amplifiedFrame = _applyGain(frame, 1.8); // 编码为G711数据 List encodedData = G711Tool.encode(amplifiedFrame, 0); // 0表示A-law _bufferedAudioFrames.addAll(encodedData); // 使用相对时间戳 final int ms = DateTime.now().millisecondsSinceEpoch % 1000000; // 使用循环时间戳 int getFrameLength = state.frameLength; if (Platform.isIOS) { getFrameLength = state.frameLength * 2; } // 添加发送间隔控制 if (_bufferedAudioFrames.length >= state.frameLength) { try { await StartChartManage().sendTalkDataMessage( talkData: TalkData( content: _bufferedAudioFrames, contentType: TalkData_ContentTypeE.G711, durationMs: ms, ), ); } finally { _bufferedAudioFrames.clear(); // 确保清理缓冲区 } } else { _bufferedAudioFrames.addAll(encodedData); } } // 错误监听 void _onError(VoiceProcessorException error) { AppLog.log(error.message!); } // 添加音频增益处理方法 List _applyGain(List pcmData, double gainFactor) { List result = List.filled(pcmData.length, 0); for (int i = 0; i < pcmData.length; i++) { // PCM数据通常是有符号的16位整数 int sample = pcmData[i]; // 应用增益 double amplified = sample * gainFactor; // 限制在有效范围内,防止溢出 if (amplified > 32767) { amplified = 32767; } else if (amplified < -32768) { amplified = -32768; } result[i] = amplified.toInt(); } return result; } /// 挂断 void udpHangUpAction() async { if (state.talkStatus.value == TalkStatus.answeredSuccessfully) { // 如果是通话中就挂断 StartChartManage().startTalkHangupMessageTimer(); } else { // 拒绝 StartChartManage().startTalkRejectMessageTimer(); } // _mockDataTimer?.cancel(); // _mockDataTimer = null; PacketLossStatistics().reset(); Get.back(); } // 远程开锁 Future remoteOpenLock() async { final lockPeerId = StartChartManage().lockPeerId; final lockListPeerId = StartChartManage().lockListPeerId; int lockId = lockDetailState.keyInfos.value.lockId ?? 0; // 如果锁列表获取到peerId,代表有多个锁,使用锁列表的peerId // 从列表中遍历出对应的peerId lockListPeerId.forEach((element) { if (element.network?.peerId == lockPeerId) { lockId = element.lockId ?? 0; } }); final LockSetInfoEntity lockSetInfoEntity = await ApiRepository.to.getLockSettingInfoData( lockId: lockId.toString(), ); if (lockSetInfoEntity.errorCode!.codeIsSuccessful) { if (lockSetInfoEntity.data?.lockFeature?.remoteUnlock == 1 && lockSetInfoEntity.data?.lockSettingInfo?.remoteUnlock == 1) { final LoginEntity entity = await ApiRepository.to .remoteOpenLock(lockId: lockId.toString(), timeOut: 60); if (entity.errorCode!.codeIsSuccessful) { showToast('已开锁'.tr); StartChartManage().lockListPeerId = []; } } else { showToast('该锁的远程开锁功能未启用'.tr); } } } /// 停止播放音频 void _stopPlayG711Data() async { await FlutterPcmSound.pause(); await FlutterPcmSound.stop(); await FlutterPcmSound.clear(); } @override void onClose() { _stopPlayG711Data(); // 停止播放音频 state.audioBuffer.clear(); // 清空音频缓冲区 state.oneMinuteTimeTimer?.cancel(); state.oneMinuteTimeTimer = null; // 停止播放音频 stopProcessingAudio(); state.oneMinuteTimeTimer?.cancel(); // 取消旧定时器 state.oneMinuteTimeTimer = null; // 取消旧定时器 state.oneMinuteTime.value = 0; // 取消数据流监听 _streamSubscription?.cancel(); _isListening = false; // 重置期望数据 StartChartManage().reSetDefaultTalkExpect(); super.onClose(); } @override void dispose() { // _mockDataTimer?.cancel(); // _mockDataTimer = null; super.dispose(); StartChartManage().startTalkHangupMessageTimer(); state.animationController.dispose(); state.webViewController.clearCache(); state.webViewController.reload(); state.oneMinuteTimeTimer?.cancel(); state.oneMinuteTimeTimer = null; stopProcessingAudio(); StartChartManage().reSetDefaultTalkExpect(); _frameBuffer.clear(); } }