fix:调整渲染缓冲区

This commit is contained in:
liyi 2025-06-23 15:49:24 +08:00
parent 6e44ee8b48
commit f783fadaad

View File

@ -295,10 +295,10 @@ class VideoDecoder(
mainHandler.post { onFrameRendered() } mainHandler.post { onFrameRendered() }
hasNotifiedFlutter = true hasNotifiedFlutter = true
} }
Log.d(TAG, "[Render] 渲染: bufferIdx=${frame.bufferIndex}, pts=${frame.timestampUs}, " + // Log.d(TAG, "[Render] 渲染: bufferIdx=${frame.bufferIndex}, pts=${frame.timestampUs}, " +
"当前outputFrameQueue=${outputFrameQueue.size}") "当前outputFrameQueue=${outputFrameQueue.size}")
} else { } else {
Log.w(TAG, "[Render] 渲染空转无帧可渲染当前outputFrameQueue=${outputFrameQueue.size}") // Log.w(TAG, "[Render] 渲染空转无帧可渲染当前outputFrameQueue=${outputFrameQueue.size}")
} }
} catch (e: Exception) { } catch (e: Exception) {
Log.e(TAG, "[RenderTask] Exception", e) Log.e(TAG, "[RenderTask] Exception", e)