425 lines
14 KiB
Dart
425 lines
14 KiB
Dart
import 'dart:async';
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import 'dart:io';
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import 'dart:ui' as ui;
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import 'package:flutter/rendering.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter_easyloading/flutter_easyloading.dart';
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import 'package:flutter_pcm_sound/flutter_pcm_sound.dart';
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import 'package:flutter_screen_recording/flutter_screen_recording.dart';
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import 'package:gallery_saver/gallery_saver.dart';
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import 'package:get/get.dart';
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import 'package:image_gallery_saver/image_gallery_saver.dart';
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import 'package:path_provider/path_provider.dart';
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import 'package:permission_handler/permission_handler.dart';
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import 'package:star_lock/app_settings/app_settings.dart';
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import 'package:star_lock/talk/startChart/constant/talk_status.dart';
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import 'package:star_lock/talk/startChart/proto/talk_data.pb.dart';
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import 'package:star_lock/talk/startChart/proto/talk_data.pbenum.dart';
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import 'package:star_lock/talk/startChart/proto/talk_expect.pb.dart';
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import 'package:star_lock/talk/startChart/start_chart_manage.dart';
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import 'package:star_lock/talk/startChart/views/talkView/talk_view_state.dart';
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import '../../../../tools/baseGetXController.dart';
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class TalkViewLogic extends BaseGetXController {
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final TalkViewState state = TalkViewState();
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Timer? _syncTimer;
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int _startTime = 0;
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final int bufferSize = 20; // 缓冲区大小(以帧为单位)
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final List<int> frameTimestamps = [];
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int frameIntervalMs = 45; // 初始帧间隔设置为45毫秒(约22FPS)
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int minFrameIntervalMs = 30; // 最小帧间隔(约33 FPS)
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int maxFrameIntervalMs = 100; // 最大帧间隔(约10 FPS)
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/// 收到Talk发送的状态
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StreamSubscription? _getTalkStatusRefreshUIEvent;
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void _initFlutterPcmSound() {
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const int sampleRate = 44100;
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FlutterPcmSound.setLogLevel(LogLevel.verbose);
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FlutterPcmSound.setup(sampleRate: sampleRate, channelCount: 2);
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// 设置 feed 阈值
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if (Platform.isAndroid) {
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FlutterPcmSound.setFeedThreshold(-1); // Android 平台的特殊处理
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} else {
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FlutterPcmSound.setFeedThreshold(sampleRate ~/ 32); // 非 Android 平台的处理
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}
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}
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/// 挂断
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void udpHangUpAction() async {
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if (state.talkStatus.value == TalkStatus.duringCall) {
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// 如果是通话中就挂断
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StartChartManage().sendTalkHangupMessage();
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} else {
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// 拒绝
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StartChartManage().sendTalkRejectMessage();
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}
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Get.back();
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}
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// 发起接听命令
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void initiateAnswerCommand() {
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StartChartManage().sendTalkAcceptMessage();
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}
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void _updateFps(List<int> frameTimestamps) {
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final int now = DateTime.now().millisecondsSinceEpoch;
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// 移除超过1秒的时间戳
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frameTimestamps.removeWhere((timestamp) => now - timestamp > 1000);
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// 计算 FPS
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final double fps = frameTimestamps.length.toDouble();
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// 更新 FPS
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state.fps.value = fps;
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}
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// 监听音视频数据流
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void _startListenTalkData() {
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state.talkDataRepository.talkDataStream.listen((talkData) {
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final contentType = talkData.contentType;
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final currentTimestamp = DateTime.now().millisecondsSinceEpoch;
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/// 如果不是通话中的状态不处理对讲数据
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if (state.startChartTalkStatus.status != TalkStatus.duringCall) {
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return;
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}
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// 判断数据类型,进行分发处理
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switch (contentType) {
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case TalkData_ContentTypeE.G711:
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if (state.audioBuffer.length < bufferSize) {
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state.audioBuffer.add(talkData);
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}
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break;
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case TalkData_ContentTypeE.Image:
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if (state.videoBuffer.length < bufferSize) {
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state.videoBuffer.add(talkData);
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}
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/// 更新网络状态
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updateNetworkStatus(currentTimestamp);
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break;
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}
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});
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}
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/// 监听对讲状态
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void _startListenTalkStatus() {
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state.startChartTalkStatus.statusStream.listen((talkStatus) {
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state.talkStatus.value = talkStatus;
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switch (talkStatus) {
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case TalkStatus.rejected:
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case TalkStatus.hangingUpDuring:
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case TalkStatus.notTalkData:
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case TalkStatus.notTalkPing:
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case TalkStatus.end:
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_handleInvalidTalkStatus();
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break;
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default:
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// 其他状态的处理
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break;
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}
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});
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}
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void _playAudioData(TalkData talkData) {
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// 将 PCM 数据转换为 PcmArrayInt16
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final PcmArrayInt16 fromList = PcmArrayInt16.fromList(talkData.content);
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FlutterPcmSound.feed(fromList);
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if (!state.isPlaying.value) {
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FlutterPcmSound.play();
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state.isPlaying.value = true;
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}
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}
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void _playVideoData(TalkData talkData) {
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state.listData.value = Uint8List.fromList(talkData.content);
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}
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/// 启动播放
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void _startPlayback() {
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int frameIntervalMs = 45; // 初始帧间隔设置为45毫秒(约22FPS)
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Future.delayed(Duration(milliseconds: 800), () {
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_startTime = DateTime.now().millisecondsSinceEpoch;
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_syncTimer ??=
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Timer.periodic(Duration(milliseconds: frameIntervalMs), (timer) {
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final currentTime = DateTime.now().millisecondsSinceEpoch;
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final elapsedTime = currentTime - _startTime;
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// 根据 elapsedTime 同步音频和视频
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// AppLog.log('Elapsed Time: $elapsedTime ms');
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// 动态调整帧间隔
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_adjustFrameInterval();
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// 播放合适的音频帧
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if (state.audioBuffer.isNotEmpty &&
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state.audioBuffer.first.durationMs <= elapsedTime) {
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// 判断音频开关是否打开
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if (state.isOpenVoice.value) {
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_playAudioData(state.audioBuffer.removeAt(0));
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} else {
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// 如果不播放音频,只从缓冲区中读取数据,但不移除
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// 你可以根据需要调整此处逻辑,例如保留缓冲区的最大长度,防止无限增长
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// 仅移除缓冲区数据但不播放音频,确保音频也是实时更新的
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state.audioBuffer.removeAt(0);
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}
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}
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// 播放合适的视频帧
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// 跳帧策略:如果缓冲区中有多个帧,且它们的时间戳都在当前时间之前,则播放最新的帧
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while (state.videoBuffer.isNotEmpty &&
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state.videoBuffer.first.durationMs <= elapsedTime) {
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// 如果有多个帧,移除旧的帧,保持最新的帧
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if (state.videoBuffer.length > 1) {
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state.videoBuffer.removeAt(0);
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} else {
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// // 记录当前时间戳
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// frameTimestamps.add(DateTime.now().millisecondsSinceEpoch);
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// // 计算并更新 FPS
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// _updateFps(frameTimestamps);
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_playVideoData(state.videoBuffer.removeAt(0));
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}
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}
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});
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});
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}
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/// 动态调整帧间隔
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void _adjustFrameInterval() {
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if (state.videoBuffer.length < 10 && frameIntervalMs < maxFrameIntervalMs) {
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// 如果缓冲区较小且帧间隔小于最大值,则增加帧间隔
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frameIntervalMs += 5;
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} else if (state.videoBuffer.length > 20 &&
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frameIntervalMs > minFrameIntervalMs) {
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// 如果缓冲区较大且帧间隔大于最小值,则减少帧间隔
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frameIntervalMs -= 5;
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}
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_syncTimer?.cancel();
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_syncTimer =
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Timer.periodic(Duration(milliseconds: frameIntervalMs), (timer) {
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final currentTime = DateTime.now().millisecondsSinceEpoch;
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final elapsedTime = currentTime - _startTime;
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// 播放合适的音频帧
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if (state.audioBuffer.isNotEmpty &&
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state.audioBuffer.first.durationMs <= elapsedTime) {
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// 判断音频开关是否打开
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if (state.isOpenVoice.value) {
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_playAudioData(state.audioBuffer.removeAt(0));
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} else {
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// 如果不播放音频,只从缓冲区中读取数据,但不移除
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// 你可以根据需要调整此处逻辑,例如保留缓冲区的最大长度,防止无限增长
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// 仅移除缓冲区数据但不播放音频,确保音频也是实时更新的
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state.audioBuffer.removeAt(0);
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}
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}
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// 播放合适的视频帧
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// 跳帧策略:如果缓冲区中有多个帧,且它们的时间戳都在当前时间之前,则播放最新的帧
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while (state.videoBuffer.isNotEmpty &&
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state.videoBuffer.first.durationMs <= elapsedTime) {
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// 如果有多个帧,移除旧的帧,保持最新的帧
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if (state.videoBuffer.length > 1) {
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state.videoBuffer.removeAt(0);
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} else {
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// // 记录当前时间戳
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// frameTimestamps.add(DateTime.now().millisecondsSinceEpoch);
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// // 计算并更新 FPS
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// _updateFps(frameTimestamps);
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_playVideoData(state.videoBuffer.removeAt(0));
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}
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}
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});
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}
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/// 修改网络状态
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void updateNetworkStatus(int currentTimestamp) {
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if (state.lastFrameTimestamp.value != 0) {
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final frameInterval = currentTimestamp - state.lastFrameTimestamp.value;
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if (frameInterval > 500 && frameInterval <= 1000) {
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// 判断帧间隔是否在500毫秒到1秒之间
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state.networkStatus.value = NetworkStatus.lagging;
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showNetworkStatus("Network is lagging");
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} else if (frameInterval > 1000) {
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// 判断帧间隔是否超过1秒
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state.networkStatus.value = NetworkStatus.delayed;
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showNetworkStatus("Network is delayed");
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} else {
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state.networkStatus.value = NetworkStatus.normal;
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state.alertCount.value = 0; // 重置计数器
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EasyLoading.dismiss(); // 网络恢复正常时关闭提示
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}
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}
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state.lastFrameTimestamp.value = currentTimestamp;
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}
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/// 提示网络状态
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void showNetworkStatus(String message) {
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if (state.alertCount.value < 3 && !EasyLoading.isShow) {
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showToast(message);
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state.alertCount++;
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}
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}
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/// 停止播放音频
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void _stopPlayG711Data() async {
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await FlutterPcmSound.pause();
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await FlutterPcmSound.stop();
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await FlutterPcmSound.clear();
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}
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/// 开门
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udpOpenDoorAction(List<int> list) async {}
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Future<bool> getPermissionStatus() async {
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final Permission permission = Permission.microphone;
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//granted 通过,denied 被拒绝,permanentlyDenied 拒绝且不在提示
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final PermissionStatus status = await permission.status;
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if (status.isGranted) {
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return true;
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} else if (status.isDenied) {
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requestPermission(permission);
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} else if (status.isPermanentlyDenied) {
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openAppSettings();
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} else if (status.isRestricted) {
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requestPermission(permission);
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} else {}
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return false;
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}
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///申请权限
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void requestPermission(Permission permission) async {
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final PermissionStatus status = await permission.request();
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if (status.isPermanentlyDenied) {
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openAppSettings();
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}
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}
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@override
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void onReady() {
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super.onReady();
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}
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@override
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void onInit() {
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super.onInit();
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// 监听音视频数据流
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_startListenTalkData();
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// 监听对讲状态
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_startListenTalkStatus();
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// 在没有监听成功之前赋值一遍状态
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// *** 由于页面会在状态变化之后才会初始化,导致识别不到最新的状态,在这里手动赋值 ***
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state.talkStatus.value = state.startChartTalkStatus.status;
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_initFlutterPcmSound();
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_startPlayback();
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}
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@override
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void onClose() {
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_stopPlayG711Data();
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state.listData.value = Uint8List(0);
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_syncTimer?.cancel();
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}
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/// 处理无效通话状态
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void _handleInvalidTalkStatus() {
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state.listData.value = Uint8List(0);
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// 停止播放音频
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_stopPlayG711Data();
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// 状态错误,返回页面
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Get.back();
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}
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/// 更新发送预期数据
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void updateTalkExpect() {
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TalkExpectReq talkExpectReq = TalkExpectReq();
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if (state.isOpenVoice.value) {
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talkExpectReq = TalkExpectReq(
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videoType: [VideoTypeE.IMAGE],
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audioType: [AudioTypeE.G711],
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);
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} else {
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talkExpectReq = TalkExpectReq(
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videoType: [VideoTypeE.IMAGE],
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audioType: [],
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);
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}
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/// 修改发送预期数据
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StartChartManage().changeTalkExpectDataType(talkExpect: talkExpectReq);
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state.isOpenVoice.value = !state.isOpenVoice.value;
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}
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/// 截图并保存到相册
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Future<void> captureAndSavePng() async {
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try {
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if (state.globalKey.currentContext == null) {
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AppLog.log('截图失败: 未找到当前上下文');
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return;
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}
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final RenderRepaintBoundary boundary = state.globalKey.currentContext!
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.findRenderObject()! as RenderRepaintBoundary;
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final ui.Image image = await boundary.toImage();
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final ByteData? byteData =
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await image.toByteData(format: ui.ImageByteFormat.png);
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if (byteData == null) {
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AppLog.log('截图失败: 图像数据为空');
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return;
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}
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final Uint8List pngBytes = byteData.buffer.asUint8List();
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// 获取应用程序的文档目录
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final Directory directory = await getApplicationDocumentsDirectory();
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final String imagePath = '${directory.path}/screenshot.png';
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// 将截图保存为文件
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final File imgFile = File(imagePath);
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await imgFile.writeAsBytes(pngBytes);
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// 将截图保存到相册
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await ImageGallerySaver.saveFile(imagePath);
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AppLog.log('截图保存路径: $imagePath');
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showToast('截图已保存到相册'.tr);
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} catch (e) {
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AppLog.log('截图失败: $e');
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}
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}
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/// 开始录屏
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Future<void> startRecording() async {
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getPermissionStatus();
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bool started =
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await FlutterScreenRecording.startRecordScreenAndAudio("Recording");
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if (started) {
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state.isRecording.value = true;
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}
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}
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/// 停止录屏
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Future<void> stopRecording() async {
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String path = await FlutterScreenRecording.stopRecordScreen;
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if (path != null) {
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state.isRecording.value = false;
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// 保存录制的视频到相册
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await GallerySaver.saveVideo(path).then((bool? success) {});
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showToast('录屏已保存到相册'.tr);
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} else {
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state.isRecording.value = false;
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print("Recording failed");
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}
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}
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}
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