1079 lines
37 KiB
Dart
1079 lines
37 KiB
Dart
import 'dart:async';
|
||
import 'dart:io';
|
||
import 'dart:typed_data';
|
||
import 'dart:math' as math;
|
||
|
||
import 'package:flutter/foundation.dart';
|
||
import 'package:flutter/material.dart';
|
||
import 'package:flutter/services.dart';
|
||
import 'package:video_decode_plugin/video_decode_plugin.dart';
|
||
|
||
// 用于存储H264文件中解析出的帧
|
||
class H264Frame {
|
||
final Uint8List data;
|
||
final int frameType; // 0=I帧, 1=P帧
|
||
final int? refIFrameSeq;
|
||
H264Frame(this.data, this.frameType, [this.refIFrameSeq]);
|
||
}
|
||
|
||
// H264 NAL 单元类型
|
||
class NalUnitType {
|
||
static const int UNSPECIFIED = 0;
|
||
static const int CODED_SLICE_NON_IDR = 1; // P帧
|
||
static const int PARTITION_A = 2;
|
||
static const int PARTITION_B = 3;
|
||
static const int PARTITION_C = 4;
|
||
static const int CODED_SLICE_IDR = 5; // I帧
|
||
static const int SEI = 6; // 补充增强信息
|
||
static const int SPS = 7; // 序列参数集
|
||
static const int PPS = 8; // 图像参数集
|
||
static const int AUD = 9; // 访问单元分隔符
|
||
static const int END_SEQUENCE = 10; // 序列结束
|
||
static const int END_STREAM = 11; // 码流结束
|
||
static const int FILLER_DATA = 12; // 填充数据
|
||
static const int SPS_EXT = 13; // SPS扩展
|
||
static const int PREFIX_NAL = 14; // 前缀NAL单元
|
||
static const int SUBSET_SPS = 15; // 子集SPS
|
||
static const int DEPTH_PARAM_SET = 16; // 深度参数集
|
||
static const int RESERVED_17 = 17; // 保留类型
|
||
static const int RESERVED_18 = 18; // 保留类型
|
||
static const int CODED_SLICE_AUX = 19; // 辅助切片
|
||
static const int CODED_SLICE_EXTENSION = 20; // 扩展切片
|
||
static const int CODED_SLICE_DEPTH = 21; // 深度扩展
|
||
static const int RESERVED_22 = 22; // 保留类型
|
||
static const int RESERVED_23 = 23; // 保留类型
|
||
static const int STAP_A = 24; // 单时间聚合包A
|
||
static const int STAP_B = 25; // 单时间聚合包B
|
||
static const int MTAP_16 = 26; // 多时间聚合包16
|
||
static const int MTAP_24 = 27; // 多时间聚合包24
|
||
static const int FU_A = 28; // 分片单元A
|
||
static const int FU_B = 29; // 分片单元B
|
||
static const int RESERVED_30 = 30; // 保留类型
|
||
static const int RESERVED_31 = 31; // 保留类型
|
||
|
||
// 帧类型别名,方便调用
|
||
static const int NON_IDR_PICTURE = CODED_SLICE_NON_IDR; // P帧
|
||
static const int IDR_PICTURE = CODED_SLICE_IDR; // I帧
|
||
|
||
// 获取类型名称
|
||
static String getName(int type) {
|
||
switch (type) {
|
||
case UNSPECIFIED:
|
||
return "未指定";
|
||
case CODED_SLICE_NON_IDR:
|
||
return "P帧";
|
||
case PARTITION_A:
|
||
return "分区A";
|
||
case PARTITION_B:
|
||
return "分区B";
|
||
case PARTITION_C:
|
||
return "分区C";
|
||
case CODED_SLICE_IDR:
|
||
return "I帧";
|
||
case SEI:
|
||
return "SEI";
|
||
case SPS:
|
||
return "SPS";
|
||
case PPS:
|
||
return "PPS";
|
||
case AUD:
|
||
return "AUD";
|
||
case END_SEQUENCE:
|
||
return "序列结束";
|
||
case END_STREAM:
|
||
return "码流结束";
|
||
case FILLER_DATA:
|
||
return "填充数据";
|
||
case SPS_EXT:
|
||
return "SPS扩展";
|
||
case PREFIX_NAL:
|
||
return "前缀NAL";
|
||
case SUBSET_SPS:
|
||
return "子集SPS";
|
||
case CODED_SLICE_AUX:
|
||
return "辅助切片";
|
||
case CODED_SLICE_EXTENSION:
|
||
return "扩展切片";
|
||
case FU_A:
|
||
return "分片单元A";
|
||
case FU_B:
|
||
return "分片单元B";
|
||
default:
|
||
return "未知($type)";
|
||
}
|
||
}
|
||
}
|
||
|
||
void main() {
|
||
runApp(const MyApp());
|
||
}
|
||
|
||
class MyApp extends StatelessWidget {
|
||
const MyApp({Key? key}) : super(key: key);
|
||
|
||
@override
|
||
Widget build(BuildContext context) {
|
||
return MaterialApp(
|
||
title: '视频解码演示',
|
||
theme: ThemeData(
|
||
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
|
||
useMaterial3: true,
|
||
),
|
||
home: const VideoView(),
|
||
);
|
||
}
|
||
}
|
||
|
||
class VideoView extends StatefulWidget {
|
||
const VideoView({Key? key}) : super(key: key);
|
||
|
||
@override
|
||
State<VideoView> createState() => _VideoViewState();
|
||
}
|
||
|
||
/// 视频解码主页面的状态管理类。
|
||
/// 负责:
|
||
/// 1. 加载和解析H264文件
|
||
/// 2. 初始化、释放视频解码器
|
||
/// 3. 控制视频播放、停止、帧解码流程
|
||
/// 4. 管理UI刷新与日志显示
|
||
/// 5. 维护与解码相关的核心状态(如纹理ID、播放状态、错误信息等)
|
||
///
|
||
/// 主要成员说明:
|
||
/// - _textureId: 当前解码器绑定的纹理ID
|
||
/// - _isInitialized: 解码器是否已初始化
|
||
/// - _isPlaying: 是否正在播放
|
||
/// - _statusText: 当前状态文本
|
||
/// - _error: 错误信息
|
||
/// - _h264FileData: 加载的H264文件数据
|
||
/// - _h264Frames: 解析出的帧列表
|
||
/// - _currentFrameIndex: 当前播放帧索引
|
||
/// - _frameTimer: 帧播放定时器
|
||
/// - _logs: 日志信息
|
||
/// - _logScrollController: 日志滚动控制器
|
||
class _VideoViewState extends State<VideoView> {
|
||
// 解码器状态
|
||
int? _textureId;
|
||
bool _isInitialized = false;
|
||
bool _isPlaying = false;
|
||
String _statusText = "未初始化";
|
||
String _error = "";
|
||
|
||
// 帧统计
|
||
int _renderedFrameCount = 0;
|
||
DateTime? _lastFrameTime;
|
||
double _fps = 0;
|
||
double _decoderFps = 0; // 解码器内部计算的FPS
|
||
|
||
// 用于刷新解码器统计信息的定时器
|
||
Timer? _statsTimer;
|
||
|
||
// 丢包模拟相关
|
||
bool _enablePacketLoss = false;
|
||
double _packetLossRate = 0.1; // 默认10%丢包率
|
||
bool _dropIFrames = false;
|
||
bool _dropPFrames = false;
|
||
bool _dropSPSPPS = false;
|
||
bool _burstPacketLossMode = false;
|
||
int _burstPacketLossCounter = 0;
|
||
int _droppedFramesCount = 0;
|
||
|
||
// H264文件解析
|
||
Uint8List? _h264FileData;
|
||
List<H264Frame> _h264Frames = [];
|
||
int _currentFrameIndex = 0;
|
||
|
||
// 解码定时器
|
||
Timer? _frameTimer;
|
||
|
||
// 日志
|
||
final List<String> _logs = [];
|
||
final ScrollController _logScrollController = ScrollController();
|
||
|
||
// 视频显示相关的属性
|
||
bool _showingErrorFrame = false;
|
||
Timer? _errorFrameResetTimer;
|
||
|
||
// 额外的解码器属性
|
||
int _totalFrames = 0;
|
||
int _droppedFrames = 0;
|
||
bool _hasSentIDR = false;
|
||
bool _hasSentSPS = false;
|
||
bool _hasSentPPS = false;
|
||
|
||
@override
|
||
void initState() {
|
||
super.initState();
|
||
_loadH264File();
|
||
|
||
// 仅在需要时使用定时器更新一些UI元素
|
||
_statsTimer = Timer.periodic(Duration(milliseconds: 1000), (timer) {
|
||
if (mounted) {
|
||
setState(() {
|
||
// 更新UI元素,例如帧率计算等
|
||
// 解码器统计信息现在通过回调获取,不需要在这里请求
|
||
});
|
||
}
|
||
});
|
||
}
|
||
|
||
@override
|
||
void dispose() {
|
||
_stopPlaying();
|
||
_releaseDecoder();
|
||
_frameTimer?.cancel();
|
||
_statsTimer?.cancel();
|
||
super.dispose();
|
||
}
|
||
|
||
// 加载H264文件
|
||
Future<void> _loadH264File() async {
|
||
try {
|
||
_log("正在加载 demo.h264 文件...");
|
||
final ByteData data = await rootBundle.load('assets/demo.h264');
|
||
setState(() {
|
||
_h264FileData = data.buffer.asUint8List();
|
||
});
|
||
_log("H264文件加载完成: ${_h264FileData!.length} 字节");
|
||
|
||
// 解析H264文件
|
||
_parseH264File();
|
||
} catch (e) {
|
||
_log("加载H264文件失败: $e");
|
||
setState(() {
|
||
_error = "加载H264文件失败: $e";
|
||
});
|
||
}
|
||
}
|
||
|
||
// 解析H264文件,提取NAL单元
|
||
void _parseH264File() {
|
||
if (_h264FileData == null) return;
|
||
_log("开始解析H264文件...");
|
||
List<H264Frame> frames = [];
|
||
int startIndex = 0;
|
||
while (startIndex < _h264FileData!.length - 4) {
|
||
int nextStartIndex = _findStartCode(_h264FileData!, startIndex + 3);
|
||
if (nextStartIndex == -1) {
|
||
nextStartIndex = _h264FileData!.length;
|
||
}
|
||
int skipBytes = (_h264FileData![startIndex] == 0x00 &&
|
||
_h264FileData![startIndex + 1] == 0x00 &&
|
||
_h264FileData![startIndex + 2] == 0x00 &&
|
||
_h264FileData![startIndex + 3] == 0x01)
|
||
? 4
|
||
: 3;
|
||
if (nextStartIndex > startIndex + skipBytes) {
|
||
int nalType = _h264FileData![startIndex + skipBytes] & 0x1F;
|
||
var nalData = Uint8List(nextStartIndex - startIndex);
|
||
for (int i = 0; i < nalData.length; i++) {
|
||
nalData[i] = _h264FileData![startIndex + i];
|
||
}
|
||
// 0=I帧, 1=P帧
|
||
if (nalType == 7 || nalType == 8 || nalType == 5) {
|
||
frames.add(H264Frame(nalData, 0));
|
||
} else {
|
||
frames.add(H264Frame(nalData, 1));
|
||
}
|
||
}
|
||
startIndex = nextStartIndex;
|
||
}
|
||
setState(() {
|
||
_h264Frames = frames;
|
||
});
|
||
_log("H264文件解析完成,找到 " + frames.length.toString() + " 个帧");
|
||
}
|
||
|
||
// 查找起始码的辅助方法
|
||
int _findStartCode(Uint8List data, int offset) {
|
||
for (int i = offset; i < data.length - 3; i++) {
|
||
// 检查是否为0x000001
|
||
if (data[i] == 0x00 && data[i + 1] == 0x00 && data[i + 2] == 0x01) {
|
||
return i;
|
||
}
|
||
// 检查是否为0x00000001
|
||
if (i < data.length - 4 &&
|
||
data[i] == 0x00 &&
|
||
data[i + 1] == 0x00 &&
|
||
data[i + 2] == 0x00 &&
|
||
data[i + 3] == 0x01) {
|
||
return i;
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
// 获取NAL类型
|
||
int _getNalType(Uint8List data) {
|
||
// 跳过起始码后再获取NAL单元类型
|
||
if (data.length > 4) {
|
||
// 检查是否有0x00000001的起始码
|
||
if (data[0] == 0x00 &&
|
||
data[1] == 0x00 &&
|
||
data[2] == 0x00 &&
|
||
data[3] == 0x01) {
|
||
// 起始码后的第一个字节的低5位是NAL类型
|
||
if (data.length > 4) {
|
||
return data[4] & 0x1F;
|
||
}
|
||
}
|
||
// 检查是否有0x000001的起始码
|
||
else if (data[0] == 0x00 && data[1] == 0x00 && data[2] == 0x01) {
|
||
// 起始码后的第一个字节的低5位是NAL类型
|
||
if (data.length > 3) {
|
||
return data[3] & 0x1F;
|
||
}
|
||
}
|
||
}
|
||
|
||
// 如果找不到起始码或数据不足,则尝试直接获取
|
||
if (data.length > 0) {
|
||
return data[0] & 0x1F;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
// 当新帧可用时调用
|
||
void _onFrameAvailable(int textureId) {
|
||
if (!mounted) return;
|
||
|
||
_log("收到帧回调 - 渲染帧 ${_renderedFrameCount + 1}");
|
||
|
||
// 更新帧时间用于FPS计算
|
||
_lastFrameTime = DateTime.now();
|
||
|
||
// 立即更新UI以显示新帧
|
||
setState(() {
|
||
_renderedFrameCount++;
|
||
});
|
||
}
|
||
|
||
Future<void> _initializeDecoder() async {
|
||
if (_isInitialized) {
|
||
await _releaseDecoder();
|
||
}
|
||
_log("正在初始化解码器");
|
||
try {
|
||
final config = VideoDecoderConfig(width: 640, height: 480);
|
||
final textureId = await VideoDecodePlugin.initDecoder(config);
|
||
if (textureId != null) {
|
||
_textureId = textureId;
|
||
setState(() {
|
||
_isInitialized = true;
|
||
_error = "";
|
||
_statusText = "就绪";
|
||
_renderedFrameCount = 0;
|
||
});
|
||
_log("解码器初始化成功,纹理ID: $_textureId");
|
||
} else {
|
||
setState(() {
|
||
_error = "获取纹理ID失败";
|
||
_statusText = "初始化失败";
|
||
});
|
||
_log("解码器初始化失败 - 返回空纹理ID");
|
||
}
|
||
} catch (e) {
|
||
setState(() {
|
||
_error = e.toString();
|
||
_statusText = "初始化错误";
|
||
});
|
||
_log("解码器初始化错误: $e");
|
||
}
|
||
}
|
||
|
||
// 解码帧(已适配sendFrame,splitNalFromIFrame=false)
|
||
Future<void> _decodeNextFrame(H264Frame frame, int frameSeq) async {
|
||
if (_textureId == null || !_isInitialized || !_isPlaying) {
|
||
return;
|
||
}
|
||
try {
|
||
final timestamp = DateTime.now().microsecondsSinceEpoch;
|
||
// 如果是I帧,先发送SPS和PPS
|
||
int nalType = _getNalType(frame.data);
|
||
if (nalType == NalUnitType.CODED_SLICE_IDR) {
|
||
// 查找最近的SPS和PPS
|
||
H264Frame? sps, pps;
|
||
for (int i = frameSeq - 1; i >= 0; i--) {
|
||
int t = _getNalType(_h264Frames[i].data);
|
||
if (sps == null && t == NalUnitType.SPS) sps = _h264Frames[i];
|
||
if (pps == null && t == NalUnitType.PPS) pps = _h264Frames[i];
|
||
if (sps != null && pps != null) break;
|
||
}
|
||
if (sps != null) {
|
||
await VideoDecodePlugin.sendFrame(
|
||
frameData: sps.data,
|
||
frameType: 0,
|
||
timestamp: timestamp,
|
||
frameSeq: frameSeq - 2,
|
||
splitNalFromIFrame: false,
|
||
);
|
||
}
|
||
if (pps != null) {
|
||
await VideoDecodePlugin.sendFrame(
|
||
frameData: pps.data,
|
||
frameType: 0,
|
||
timestamp: timestamp,
|
||
frameSeq: frameSeq - 1,
|
||
splitNalFromIFrame: false,
|
||
);
|
||
}
|
||
}
|
||
await VideoDecodePlugin.sendFrame(
|
||
frameData: frame.data,
|
||
frameType: frame.frameType,
|
||
timestamp: timestamp,
|
||
frameSeq: frameSeq,
|
||
splitNalFromIFrame: false,
|
||
);
|
||
} catch (e) {
|
||
_log("解码帧错误: $e");
|
||
}
|
||
}
|
||
|
||
Future<void> _releaseDecoder() async {
|
||
if (_textureId != null) {
|
||
_log("正在释放解码器资源");
|
||
try {
|
||
await VideoDecodePlugin.releaseDecoder();
|
||
setState(() {
|
||
_textureId = null;
|
||
_isInitialized = false;
|
||
_statusText = "已释放";
|
||
});
|
||
_log("解码器资源释放成功");
|
||
} catch (e) {
|
||
_log("释放解码器错误: $e");
|
||
}
|
||
}
|
||
}
|
||
|
||
Future<void> _startPlaying() async {
|
||
if (!_isInitialized || _isPlaying || _h264Frames.isEmpty) {
|
||
_log(
|
||
"播放条件未满足: 初始化=${_isInitialized}, 播放中=${_isPlaying}, 帧数量=${_h264Frames.length}");
|
||
return;
|
||
}
|
||
|
||
_log("开始播放H264视频");
|
||
|
||
try {
|
||
// 重置帧率跟踪
|
||
_renderedFrameCount = 0;
|
||
_lastFrameTime = null;
|
||
_fps = 0;
|
||
_currentFrameIndex = 0;
|
||
|
||
// 确保首先发送SPS和PPS
|
||
await _sendSpsAndPps();
|
||
|
||
// 开始解码帧
|
||
_startDecodingFrames();
|
||
|
||
setState(() {
|
||
_isPlaying = true;
|
||
_statusText = "播放中";
|
||
});
|
||
|
||
_log("播放已开始");
|
||
} catch (e) {
|
||
_log("播放开始错误: $e");
|
||
}
|
||
}
|
||
|
||
// 发送SPS和PPS
|
||
Future<void> _sendSpsAndPps() async {
|
||
for (int i = 0; i < math.min(10, _h264Frames.length); i++) {
|
||
H264Frame frame = _h264Frames[i];
|
||
|
||
// 检查是否是SPS或PPS (通过检查NAL类型)
|
||
if (frame.data.length > 4) {
|
||
int skipBytes = (frame.data[0] == 0x00 &&
|
||
frame.data[1] == 0x00 &&
|
||
frame.data[2] == 0x00 &&
|
||
frame.data[3] == 0x01)
|
||
? 4
|
||
: 3;
|
||
|
||
if (skipBytes < frame.data.length) {
|
||
int nalType = frame.data[skipBytes] & 0x1F;
|
||
|
||
if (nalType == NalUnitType.SPS || nalType == NalUnitType.PPS) {
|
||
_log("发送${nalType == NalUnitType.SPS ? 'SPS' : 'PPS'}数据");
|
||
await _decodeNextFrame(frame, i);
|
||
// 发送后等待一小段时间,确保解码器处理
|
||
await Future.delayed(Duration(milliseconds: 30));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void _stopPlaying() {
|
||
if (!_isPlaying) return;
|
||
|
||
_log("停止播放");
|
||
|
||
_frameTimer?.cancel();
|
||
_frameTimer = null;
|
||
|
||
setState(() {
|
||
_isPlaying = false;
|
||
_statusText = "已停止";
|
||
});
|
||
|
||
_log("播放已停止");
|
||
}
|
||
|
||
void _startDecodingFrames() {
|
||
_log("开始解码视频帧");
|
||
|
||
// 使用与原视频接近的帧率
|
||
const int frameIntervalMs = 42; // 约23.8 fps (接近原视频23.9fps)
|
||
|
||
_frameTimer =
|
||
Timer.periodic(Duration(milliseconds: frameIntervalMs), (timer) async {
|
||
if (_currentFrameIndex >= _h264Frames.length) {
|
||
_log("所有帧已解码,重新开始");
|
||
_currentFrameIndex = 0;
|
||
}
|
||
final frame = _h264Frames[_currentFrameIndex];
|
||
// 未初始化成功时不发送解码帧
|
||
if (!_isInitialized || _textureId == null) return;
|
||
await _decodeNextFrame(frame, _currentFrameIndex);
|
||
_currentFrameIndex++;
|
||
});
|
||
}
|
||
|
||
void _log(String message) {
|
||
final timestamp = DateTime.now().toString().split('.').first;
|
||
final logMessage = "[$timestamp] $message";
|
||
|
||
setState(() {
|
||
_logs.add(logMessage);
|
||
if (_logs.length > 100) {
|
||
_logs.removeAt(0);
|
||
}
|
||
});
|
||
|
||
// 滚动到底部
|
||
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||
if (_logScrollController.hasClients) {
|
||
_logScrollController.animateTo(
|
||
_logScrollController.position.maxScrollExtent,
|
||
duration: Duration(milliseconds: 200),
|
||
curve: Curves.easeOut,
|
||
);
|
||
}
|
||
});
|
||
}
|
||
|
||
Widget _buildVideoDisplay() {
|
||
if (_textureId == null) {
|
||
return Container(
|
||
width: 640,
|
||
height: 480,
|
||
color: Colors.black54,
|
||
child: Center(
|
||
child: Column(
|
||
mainAxisSize: MainAxisSize.min,
|
||
children: [
|
||
Icon(Icons.videocam_off, size: 48, color: Colors.white70),
|
||
SizedBox(height: 16),
|
||
Text(
|
||
'无可用纹理',
|
||
style: TextStyle(color: Colors.white, fontSize: 16),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
);
|
||
}
|
||
|
||
return Stack(
|
||
fit: StackFit.expand,
|
||
children: [
|
||
// 背景色
|
||
Container(color: Colors.black),
|
||
|
||
// 无帧时显示加载指示
|
||
if (_renderedFrameCount == 0)
|
||
Center(
|
||
child: Column(
|
||
mainAxisSize: MainAxisSize.min,
|
||
children: [
|
||
CircularProgressIndicator(
|
||
valueColor: AlwaysStoppedAnimation<Color>(Colors.white70),
|
||
),
|
||
SizedBox(height: 16),
|
||
Text(
|
||
'初始化中...',
|
||
style: TextStyle(color: Colors.white70, fontSize: 14),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
|
||
// 视频纹理 - 使用RepaintBoundary和ValueKey确保正确更新
|
||
RepaintBoundary(
|
||
child: Texture(
|
||
textureId: _textureId!,
|
||
filterQuality: FilterQuality.medium,
|
||
key: ValueKey('texture_${_renderedFrameCount}'),
|
||
),
|
||
),
|
||
|
||
// 丢包效果指示器 - 当有帧被丢弃时,上方显示红色条带
|
||
if (_enablePacketLoss && _droppedFramesCount > 0)
|
||
Positioned(
|
||
top: 0,
|
||
left: 0,
|
||
right: 0,
|
||
height: 5,
|
||
child: Container(
|
||
color: Colors.red.withOpacity(0.8),
|
||
),
|
||
),
|
||
|
||
// // 显示帧计数 - 调试用
|
||
// Positioned(
|
||
// right: 10,
|
||
// top: 10,
|
||
// child: Container(
|
||
// padding: EdgeInsets.all(5),
|
||
// decoration: BoxDecoration(
|
||
// color: Colors.black.withOpacity(0.5),
|
||
// borderRadius: BorderRadius.circular(4),
|
||
// ),
|
||
// constraints: BoxConstraints(
|
||
// maxWidth: 150, // 限制最大宽度
|
||
// ),
|
||
// child: Column(
|
||
// crossAxisAlignment: CrossAxisAlignment.end,
|
||
// mainAxisSize: MainAxisSize.min, // 确保column只占用所需空间
|
||
// children: [
|
||
// Text(
|
||
// '帧: $_renderedFrameCount',
|
||
// style: TextStyle(color: Colors.white, fontSize: 12),
|
||
// ),
|
||
// if (_enablePacketLoss)
|
||
// Text(
|
||
// '丢帧: $_droppedFramesCount',
|
||
// style: TextStyle(
|
||
// color: _droppedFramesCount > 0
|
||
// ? Colors.orange
|
||
// : Colors.white70,
|
||
// fontSize: 12,
|
||
// ),
|
||
// ),
|
||
// ],
|
||
// ),
|
||
// ),
|
||
// ),
|
||
],
|
||
);
|
||
}
|
||
|
||
@override
|
||
Widget build(BuildContext context) {
|
||
// 更新FPS计算
|
||
if (_lastFrameTime != null && _renderedFrameCount > 0) {
|
||
final now = DateTime.now();
|
||
final elapsed = now.difference(_lastFrameTime!).inMilliseconds;
|
||
if (elapsed > 0) {
|
||
_fps = 1000 / elapsed;
|
||
}
|
||
}
|
||
|
||
return Scaffold(
|
||
appBar: AppBar(
|
||
title: Text('视频解码插件演示'),
|
||
backgroundColor: Theme.of(context).colorScheme.primaryContainer,
|
||
),
|
||
body: SafeArea(
|
||
child: Column(
|
||
crossAxisAlignment: CrossAxisAlignment.stretch,
|
||
children: [
|
||
// 视频显示区域 - 使用AspectRatio控制大小
|
||
AspectRatio(
|
||
aspectRatio: 16 / 9,
|
||
child: Container(
|
||
decoration: BoxDecoration(
|
||
border: Border.all(color: Colors.grey),
|
||
),
|
||
child: _buildVideoDisplay(),
|
||
),
|
||
),
|
||
|
||
// 控制面板和状态信息 - 使用Expanded和SingleChildScrollView
|
||
Expanded(
|
||
child: Padding(
|
||
padding: const EdgeInsets.all(8.0),
|
||
child: SingleChildScrollView(
|
||
child: Column(
|
||
crossAxisAlignment: CrossAxisAlignment.stretch,
|
||
children: [
|
||
// 状态信息区 - 使用Card使其更紧凑
|
||
Card(
|
||
child: Padding(
|
||
padding: const EdgeInsets.all(8.0),
|
||
child: Column(
|
||
crossAxisAlignment: CrossAxisAlignment.start,
|
||
children: [
|
||
// 状态行
|
||
Text('状态: $_statusText',
|
||
style:
|
||
TextStyle(fontWeight: FontWeight.bold)),
|
||
|
||
// FPS和帧数信息
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(top: 4.0),
|
||
// child: Text(
|
||
// '解码器FPS: ${_decoderFps.toStringAsFixed(1)}',
|
||
// style: TextStyle(color: Colors.green),
|
||
// ),
|
||
// ),
|
||
//
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(top: 4.0),
|
||
// child: Text('已渲染帧数: $_renderedFrameCount'),
|
||
// ),
|
||
//
|
||
// // 丢弃帧信息
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(top: 4.0),
|
||
// child: Text(
|
||
// '已丢弃帧数: $_droppedFramesCount',
|
||
// style: TextStyle(
|
||
// color: _droppedFramesCount > 0
|
||
// ? Colors.orange
|
||
// : Colors.black),
|
||
// ),
|
||
// ),
|
||
//
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(top: 4.0),
|
||
// child: Text('当前帧索引: $_currentFrameIndex'),
|
||
// ),
|
||
//
|
||
// // 参数集状态
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(top: 4.0),
|
||
// child: Column(
|
||
// crossAxisAlignment: CrossAxisAlignment.start,
|
||
// children: [
|
||
// Text('参数集状态:'),
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(
|
||
// left: 8.0, top: 2.0),
|
||
// child: Text(
|
||
// 'SPS: ${_hasSentSPS ? "已发送" : "未发送"}'),
|
||
// ),
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(
|
||
// left: 8.0, top: 2.0),
|
||
// child: Text(
|
||
// 'PPS: ${_hasSentPPS ? "已发送" : "未发送"}'),
|
||
// ),
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(
|
||
// left: 8.0, top: 2.0),
|
||
// child: Text(
|
||
// 'IDR: ${_hasSentIDR ? "已发送" : "未发送"}'),
|
||
// ),
|
||
// ],
|
||
// ),
|
||
// ),
|
||
//
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(top: 4.0),
|
||
// child: Text('总帧数: $_totalFrames'),
|
||
// ),
|
||
//
|
||
// // 错误信息
|
||
// if (_error.isNotEmpty)
|
||
// Padding(
|
||
// padding: const EdgeInsets.only(top: 4.0),
|
||
// child: Text(
|
||
// '错误: $_error',
|
||
// style: TextStyle(
|
||
// color: Colors.red,
|
||
// fontWeight: FontWeight.bold),
|
||
// ),
|
||
// ),
|
||
|
||
// H264文件信息
|
||
Padding(
|
||
padding: const EdgeInsets.only(top: 4.0),
|
||
child: Text('解析的帧数: ${_h264Frames.length}'),
|
||
),
|
||
|
||
Padding(
|
||
padding: const EdgeInsets.only(top: 4.0),
|
||
child: Text(
|
||
'H264文件大小: ${((_h264FileData?.length ?? 0) ~/ 1024)} KB'),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
),
|
||
|
||
// 控制按钮区
|
||
Card(
|
||
child: Padding(
|
||
padding: const EdgeInsets.all(8.0),
|
||
child: Wrap(
|
||
spacing: 8,
|
||
runSpacing: 8,
|
||
children: [
|
||
ElevatedButton(
|
||
onPressed:
|
||
_isInitialized ? null : _initializeDecoder,
|
||
child: Text('初始化'),
|
||
),
|
||
ElevatedButton(
|
||
onPressed: (!_isInitialized ||
|
||
_isPlaying ||
|
||
_h264Frames.isEmpty)
|
||
? null
|
||
: _startPlaying,
|
||
child: Text('播放'),
|
||
),
|
||
ElevatedButton(
|
||
onPressed: (!_isPlaying) ? null : _stopPlaying,
|
||
child: Text('停止'),
|
||
),
|
||
ElevatedButton(
|
||
onPressed: (_textureId == null)
|
||
? null
|
||
: _releaseDecoder,
|
||
child: Text('释放'),
|
||
),
|
||
ElevatedButton(
|
||
onPressed: () {
|
||
setState(() {
|
||
// 强制重绘
|
||
_renderedFrameCount++;
|
||
});
|
||
},
|
||
child: Text('刷新'),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
),
|
||
|
||
// 丢包模拟控制面板
|
||
Card(
|
||
child: Padding(
|
||
padding: const EdgeInsets.all(8.0),
|
||
child: Column(
|
||
crossAxisAlignment: CrossAxisAlignment.start,
|
||
children: [
|
||
Row(
|
||
mainAxisAlignment:
|
||
MainAxisAlignment.spaceBetween,
|
||
children: [
|
||
Text('丢包模拟',
|
||
style: TextStyle(
|
||
fontWeight: FontWeight.bold,
|
||
fontSize: 16)),
|
||
Switch(
|
||
value: _enablePacketLoss,
|
||
onChanged: (value) {
|
||
setState(() {
|
||
_enablePacketLoss = value;
|
||
if (value) {
|
||
_droppedFramesCount = 0; // 重置丢帧计数
|
||
}
|
||
});
|
||
},
|
||
),
|
||
],
|
||
),
|
||
|
||
// 丢包率控制
|
||
Row(
|
||
children: [
|
||
Text(
|
||
'丢包率: ${(_packetLossRate * 100).toStringAsFixed(0)}%'),
|
||
Expanded(
|
||
child: Slider(
|
||
value: _packetLossRate,
|
||
min: 0.0,
|
||
max: 1.0,
|
||
divisions: 20,
|
||
onChanged: _enablePacketLoss
|
||
? (value) {
|
||
setState(() {
|
||
_packetLossRate = value;
|
||
});
|
||
}
|
||
: null,
|
||
),
|
||
),
|
||
],
|
||
),
|
||
|
||
// 丢包模式选择
|
||
Row(
|
||
children: [
|
||
Expanded(
|
||
child: CheckboxListTile(
|
||
dense: true,
|
||
title: Text('爆发式丢包'),
|
||
value: _burstPacketLossMode,
|
||
onChanged: _enablePacketLoss
|
||
? (value) {
|
||
setState(() {
|
||
_burstPacketLossMode = value!;
|
||
});
|
||
}
|
||
: null,
|
||
),
|
||
),
|
||
Expanded(
|
||
child: CheckboxListTile(
|
||
dense: true,
|
||
title: Text('丢弃I帧'),
|
||
value: _dropIFrames,
|
||
onChanged: _enablePacketLoss
|
||
? (value) {
|
||
setState(() {
|
||
_dropIFrames = value!;
|
||
});
|
||
}
|
||
: null,
|
||
),
|
||
),
|
||
],
|
||
),
|
||
|
||
Row(
|
||
children: [
|
||
Expanded(
|
||
child: CheckboxListTile(
|
||
dense: true,
|
||
title: Text('丢弃P帧'),
|
||
value: _dropPFrames,
|
||
onChanged: _enablePacketLoss
|
||
? (value) {
|
||
setState(() {
|
||
_dropPFrames = value!;
|
||
});
|
||
}
|
||
: null,
|
||
),
|
||
),
|
||
Expanded(
|
||
child: CheckboxListTile(
|
||
dense: true,
|
||
title: Text('丢弃SPS/PPS'),
|
||
value: _dropSPSPPS,
|
||
onChanged: _enablePacketLoss
|
||
? (value) {
|
||
setState(() {
|
||
_dropSPSPPS = value!;
|
||
});
|
||
}
|
||
: null,
|
||
),
|
||
),
|
||
],
|
||
),
|
||
|
||
// 丢包统计信息
|
||
Padding(
|
||
padding: const EdgeInsets.only(top: 8.0),
|
||
child: Text(
|
||
'已丢弃帧数: $_droppedFramesCount',
|
||
style: TextStyle(
|
||
color: _droppedFramesCount > 0
|
||
? Colors.red
|
||
: Colors.black),
|
||
),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
),
|
||
|
||
// 日志区域
|
||
SizedBox(height: 8),
|
||
Text('日志:',
|
||
style: TextStyle(fontWeight: FontWeight.bold)),
|
||
SizedBox(height: 4),
|
||
Container(
|
||
height: 280,
|
||
decoration: BoxDecoration(
|
||
color: Colors.black,
|
||
border: Border.all(color: Colors.grey),
|
||
borderRadius: BorderRadius.circular(4.0),
|
||
),
|
||
padding: EdgeInsets.all(4),
|
||
child: ListView.builder(
|
||
controller: _logScrollController,
|
||
itemCount: _logs.length,
|
||
itemBuilder: (context, index) {
|
||
return Text(
|
||
_logs[index],
|
||
style: TextStyle(
|
||
color: _logs[index].contains('错误')
|
||
? Colors.red
|
||
: Colors.green,
|
||
fontSize: 11,
|
||
fontFamily: 'monospace',
|
||
),
|
||
);
|
||
},
|
||
),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
);
|
||
}
|
||
}
|
||
|
||
// 添加错误帧绘制器
|
||
class ErrorFramePainter extends CustomPainter {
|
||
@override
|
||
void paint(Canvas canvas, Size size) {
|
||
final random = math.Random();
|
||
final paint = Paint()
|
||
..color = Colors.red.withOpacity(0.2)
|
||
..style = PaintingStyle.fill;
|
||
|
||
// 绘制随机条纹效果
|
||
for (int i = 0; i < 20; i++) {
|
||
double y = random.nextDouble() * size.height;
|
||
canvas.drawRect(
|
||
Rect.fromLTWH(0, y, size.width, 3 + random.nextDouble() * 5),
|
||
paint,
|
||
);
|
||
}
|
||
|
||
// 绘制马赛克块
|
||
for (int i = 0; i < 50; i++) {
|
||
double x = random.nextDouble() * size.width;
|
||
double y = random.nextDouble() * size.height;
|
||
double blockSize = 10 + random.nextDouble() * 30;
|
||
|
||
canvas.drawRect(
|
||
Rect.fromLTWH(x, y, blockSize, blockSize),
|
||
Paint()
|
||
..color = Color.fromRGBO(random.nextInt(255), random.nextInt(255),
|
||
random.nextInt(255), 0.3));
|
||
}
|
||
}
|
||
|
||
@override
|
||
bool shouldRepaint(covariant CustomPainter oldDelegate) {
|
||
return true; // 每次都重新绘制以产生动态效果
|
||
}
|
||
}
|